Important Announcement regarding FRAF licensing

About Friendsim 2

Friendsim 2 is a fan-made sequel to the original Hiveswap: Friendsim and Pesterquest.
It is in no way affiliated with What Pumpkin Games and will be released for free on both Steam and Itch.io! We strongly encourage you to play both Friendsim and Pesterquest first, as this game picks up right after Pesterquest!
Friendsim 2 is being developed by Studio June, a small indie studio dedicated to producing thoughtful, engaging narrative content.

Development Schedule

Friendsim 2 is releasing one volume every month - the specific release dates tend to be in the middle of month and are announced on Twitter a couple weeks in advance.

About the Game

Friendsim 2 is the result of many hours of work by many different people, both inside and outside of the Homestuck fandom. This project was born out of a desire to push the boundaries of what a fan project could be, as well as to complete the Friendsim/Pesterquest story. It has been an incredible honor to work with everyone on this project, and I genuinely appreciate the fans who've supported us along this journey.-Jonaya Riley
Director/Lead Writer/Developer

Our Creators

Our team includes writers, artists, and musicians from throughout the fandom, including creators who have worked on other major fan projects (including Befriendus, DistantQuest, Midnight City, the PesterQuest fan dub, and more!) as well as artists and musicians who have previously worked on Hiveswap Act 1 & 2, Hiveswap: Friendsim, Pesterquest, and Homestuck^2.Creators include a diverse and multi-faceted group of people from throughout the Homestuck fandom. We hope that our diversity of experience brings a fresh, new perspective to the Hiveswap world, and a richness and depth to the characters that players will find refreshing and enjoyable.

Our Voice Actors

Friendsim 2 will feature full character voice acting (basically, everyone who isn't MSPAR or narrative text) throughout the routes, featuring established fan voice actors, talented newcomers, and professional voice actors!

Gameplay

This is a visual novel like Friendsim or Pesterquest... but also, it's kind of not. Players will once again fill the oversized hoodie of the MSPA Reader and engage in dialogue with a variety of interesting characters, both old and new.But things are different this time - this is a side of Alternia you haven't seen before. Your friends are older and more experienced, and you've changed as well.You actions now have real, meaningful consequences. Each volume will take into account the choices made in previous volumes, leading to a variety of endings that flow from the decisions that you make throughout the game. All progress is saved with your game - including the choices you've been making up to that point.Not only that, but be ready for new twists on the old visual novel formula. We won't spoil anything, but we will say this...It's going to be a long journey - be ready for anything!

The Basic Story

Friendsim 2 takes place after both Hiveswap: Friendsim and Pesterquest. It features MSPA Reader, once again back on Alternia and looking for their old friends. Of course, things are rarely as simple as they seem.Four and half years have come and gone - and MSPAR may find that things have changed a lot since they last set foot on Alternian soil.Taking place in a timeline where the events of Hiveswap Acts 1 & 2 never happened, Friendsim 2 explores a possible conclusion to the Friendsim and Pesterquest story. The specifics of that conclusion are up to you.Salvation or revolution... it's your choice to make.

The Characters

Trailers

Concept Art & Wallpapers



Update Regarding Friendsim 2 and FRAF Licensing

We were originally included in the FRAF (Fruity Rumpus Asshole Factory), which is a kind of omnibus license for selected Homestuck fan works, giving them the right to create merch and a kind of official license to use the Homestuck IP. We were one of the works selected for the initial rollout of the FRAF.However, effective today, August 26th 2025, I am hereby officially withdrawing Friendsim 2 from the FRAF omnibus licensing agreement.This is something I'm choosing to do completely on my own as the work's creative director, primary producer, and sole source of funding - not prompted by anyone working with FRAF, for a couple reasons:1. I wasn't planning on monetizing or merchandising Friendsim 2 in any way, and didn't really benefit from ongoing promotion in FRAF since Friendsim 2 has been done for some time. I have been additionally assured that leaving FRAF won't result in any legal issues with our work.2. I have concerns that the omnibus license FRAF uses might come into conflict with the licenses I have with my own artists, of whom there are many. While the Homestuck/Hiveswap designs are Andrew Hussie's IP to do with as they wish, all of the original work done for this game is the IP of a number of different creatives, myself included, collectively licensed under the CC 4.0 non-commercial attribution license on release. I'm unclear on exactly what the implications would be of effectively sub-licensing their work under a new agreement if I ever tried to leverage that license for any reason. Since this is an inactive, completed project and I don't have the resources, time, or inclination to explore the legal complexities here, I would prefer to withdraw our association with the FRAF website and associated license.My primary concern has always been with the fair treatment of the many talented, creative individuals that worked on this project. While FRAF seemed like an interesting idea that would help promote their work, after some thought on this my concerns about potential conflicts of licensing outweigh the benefits of involvement with FRAF.Nothing is planned to change with the availability of this game - we're still on Steam and Itch, and we're still as non-canon as always!I wish all other projects still included in the FRAF the best of luck.-Jonaya Riley - Director, Friendsim 2